time-based media art


Small Data Industries in 2018

If you’d like to see what we’ve been up to at Small Data Industries — my host for my 2018-19 NDSR Art Residency — please reminisce with us in our 2018 in Review. Some highlights include working inside Louise Bourgeois’ archive, a collaboration with The Current Museum, a long-term project with the Whitney Museum of American Art and our in-lab conservation of Cory Arcangel’s legendary video game pieces (one of which is on view right now at the Whitney’s Programmed exhibit):

http://smalldata.industries/blog/2018-annual-report

 

We had the honor of working with thousands of Louise Bourgeois’ sound, video, and film recordings in her archive — preserved in the townhouse where she spent the later decades of her life.

 

Here I am testing out a work at The Current Museum: an experimental media art acquisition event. We process all of the pieces acquired at these quarterly salons, held at the founder’s loft in SoHo.

 

We are thrilled to be working with the Whitney Museum of American Art on a long-term project establishing their very first digital preservation/access system. Image from the Whitney’s Programmed exhibition, currently on view.

 

Cory Arcangel was one of our first clients and there’s been no shortage of new and exciting projects with him. Right now, our lab is filled with many of his famous “Mario Brothers” modification pieces — artworks that are coded and played on vintage Nintendo game cartridges and consoles.